Misrepresenting My Twitch Shooter: Please Stop
Ironically, a role-playing game inspired me to write this entry. I won’t tackle it until Dragon Age is an afterthought, but the reviews suggest the soon-to-be-legendary Mass Effect 2 is akin to “Borderlands, this is how you do a role-playing shooter.” However, I had an allergic reaction to one review snippet:
Gears of War fans should feel right at home with the cover mechanics and controls. Thankfully, there is still a huge emphasis on tactics and RPG stats – Modern Warfare 3 this is most definitely not.
Four years since Gears of War popularized cover mechanics, and as good as Uncharted 2 worked the flavor, I’m already sick of hiding behind walls.
It’s been a decade since Unreal Tournament and Quake III Arena were the creative heights of twitch shooting. Since then, developers have gone out of their way to prevent pinball wizards from permeating the new pay-to-play shooter culture of X-Box Live and beyond.
I’ve come to tolerate it. Twitch shooters didn’t die because they were an inferior format; the business of gaming changed. My problem? We’re still hailing and deriding “Doom clones” that embodied nothing Doom and its successors were about.
Saturday, January 30th, 2010


